Provides critical hits and doubles sentry gun firing rate. Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter. Übercharge is gained on hit even if the victim is invulnerable or. Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost).
Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter. Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost). Übercharge is gained on hit even if the victim is invulnerable or. Provides critical hits and doubles sentry gun firing rate.
Übercharge is gained on hit even if the victim is invulnerable or.
Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost). Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter. Übercharge is gained on hit even if the victim is invulnerable or. Provides critical hits and doubles sentry gun firing rate.
Übercharge is gained on hit even if the victim is invulnerable or. Provides critical hits and doubles sentry gun firing rate. Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter. Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost).
Übercharge is gained on hit even if the victim is invulnerable or. Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter. Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost). Provides critical hits and doubles sentry gun firing rate.
Provides critical hits and doubles sentry gun firing rate.
Provides critical hits and doubles sentry gun firing rate. Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost). Übercharge is gained on hit even if the victim is invulnerable or. Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter.
Übercharge is gained on hit even if the victim is invulnerable or. Provides critical hits and doubles sentry gun firing rate. Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter. Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost).
Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter. Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost). Übercharge is gained on hit even if the victim is invulnerable or. Provides critical hits and doubles sentry gun firing rate.
Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter.
Übercharge is gained on hit even if the victim is invulnerable or. Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost). Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter. Provides critical hits and doubles sentry gun firing rate.
Disciplinary Action Tf2 / My TF2 stuff - Derp-asarus-rex : Provides critical hits and doubles sentry gun firing rate.. Übercharge is gained on hit even if the victim is invulnerable or. Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost). Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter. Provides critical hits and doubles sentry gun firing rate.
Player's weapon gains crit glow and emits crit sound cues as if charging (but does not gain a crit boost) disciplinary action. Compared to the bonesaw, the ubersaw swings 20% slower.however, every successful hit against an enemy player adds 25% to the player's übercharge meter.